The newest instalment of the phenomenally popular fighting game, Street Fighter V, launched on February 16 for PlayStation 4 and PC. It was released to rave reviews, even though there were a few hiccups in gameplay and development. Here we’ll take you through some of the features about this game that have been making headlines since its recent release:
Most of the characters are veterans of the franchise, but there are four new characters that have been added to the roster.
Known as the “Great F.A.N.G.” (or F.A.N.G.-sama in Japanese), F.A.N.G is one of the new characters in Street Fighter V, as well as one of the game’s bosses. F.A.N.G. is established in the series as the second-in-command of the Shadaloo organization, replacing Sagat to become M. Bison’s second. He conducts experiments inside the doors of Shadaloo research facilities.
F.A.N.G. introduces a first in the series, being the first character to utilize poison. Whenever his poison attacks connect, they continuously deal damage to the opponent until F.A.N.G. is hit or until the poison runs out. F.A.N.G. also has long range attacks and slippery movements.
Laura Matsuda is the first new female fighter in Street Fighter V, and the third Brazilian fighter to appear in the series following Blanka and her younger brother Sean. Laura was trained by her grandfather in the art of the family’s Brazilian Jiu-Jitsu inspired fighting style called Matsuda Jiu-Jitsu. After Sean leaves to become Ken’s apprentice and pupil, Laura becomes the heir of the art.
Laura’s fighting techniques include grapples and breaking throws. Some of her kicking moves are similar to Elena’s, and she can control electricity, like Blanka.
Necalli is described as the “Emissary of the Gods” by the Warrior Prophet, an Aztec warrior-priest from a place called Ancient Altar. Another moniker of Necalli’s is “The Soul Consuming Darkness”. As revealed by the Warrior Prophet, every few hundred years the stars herald the Hour of Battle (or the Hour of Necalli). During this period of time Necalli awakens to consume the souls of strong warriors.
Necalli dislikes humans and has a wild personality, similar to Blanka when angered. However Necalli is much more malicious and unstable. He is attracted to powerful fighters, and wants to devour their souls.
Necalli’s fighting style is a mixture of animalistic brawling and wrestling. His attacks include several claw attacks, a dive kick, a ground slam attack, and various face-slamming grabs.
Rashid is the first male Middle Eastern fighter in the Street Fighter series. He is the eldest son of an old Middle Eastern family, and is travelling the world in search of a missing friend who has been kidnapped by the Shadaloo organization. Rashid has a personally developed fighting style, derived from Parkour. He uses acrobatic kicks and has the ability to control winds, enabling him to create small tornadoes.
There’s an old saying that goes: quitters never win. That, however, does not apply to a majority of online games. If you spend a lot of time playing competitive games online, you are all too aware of the immature players out there that disconnect from the server before they lose a game, in a bid to keep their loss count low.
This annoying problem is also persistent in the Street Fighter V online gaming world. With such a game, where win streaks can be used at least as bragging rights material and at most as a means to achieve more XP, it can be monumentally annoying when you’re paired with an opponent who flips the board over when you’re about to win.
This wouldn’t be the first time Capcom has had a problem with ragequitters. Marvel VS Capcom 3 had a large number of people quitting in order to keep their win streaks going, or keep their losses down. To deal with this, Capcom developed a way to secretly keep track of each time a player disconnected from a game prematurely. People with high disconnection numbers were then put on a special server, populated by other players with high disconnection numbers. The logic behind this is that all the ragequitters end up having to play each other while the more mature populace got to enjoy their games with likeminded individuals.
Capcom has recently confirmed that it will be addressing the issue of ragequitting in Street Fighter V as well. Speaking to Eurogamer, a Capcom representative issued a statement saying: “I can confirm that [ragequitting] is something we are going to be addressing to make the gameplay experience one that all fans can enjoy and be rewarded fairly for.” Whether or not they will employ the same method as in Marvel VS Capcom 3 to remedy this has yet to be announced.
Server, Matchmaking Issues Remedied
In a recent update on the post-launch status of Street Fighter V, Capcom highlighted a few issues that they have now remedied. The developers noted several network and server issues across both PlayStation 4 and PC that should no longer be a problem. They also worked on some issues with login and connectivity issues.
Capcom also worked on some issues with matchmaking that was plaguing the online platform. Other PC-specific problems are currently being looked into
To get your own copy of the new game, click the link below for the digital download key (PC Only):